INTRODUCTION TO
7-A-SIDE SOCCER
1.1
DIMENSIONS
The playing field is of
rectangular shape with a maximum length of 60 metres and a minimum of 50
metres. The width of the playing field cannot exceed 45 metres and must be a
minimum of 30 metres.
The length of the playing
field must always exceed the width.
The lines
marking the field (touch lines on the sides and goal lines at the ends). A
centre line running the width of the field will divide the playing field into halves.
The centre of the playing field must be clearly identified and a circle, 6
metres in diameter, marked around it.
At each end of the playing
field, two lines, perpendicular to the goal line, will be marked at 9 metres
from each goal post. These perpendicular lines will extend 9 metres into the
playing field and be joined by a line parallel to the goal line.
On the center of each goal
line, a goal must be placed consisting of two upright posts 6 metres apart
(inside measurements), joined by a horizontal crossbar, the lower edge part
being at 2 meters from the ground.
Each goal shall have a
properly installed net attached to its posts, crossbar and the ground behind
itself with no obstruction to the goalkeeper.
A number 4 ball shall be
used. The ball cannot be changed during the game unless authorized by the
referee.
The game shall be played by
two teams, each with a maximum of 7 players including one goalkeeper. A team may dress a maximum of 13 players per
game. The minimum number of players per team is 5.
During a game, the
goalkeeper can be replaced by another team player providing the coach has
obtained prior approval from the referee and the substitution is made when the
play is stopped.
A player who has been
expelled during the game cannot be replaced.
Substitutions
Subject to prior
authorization of the referee, unlimited substitutions may be made as follows:
a) after a goal
b) prior to a goal kick
c) at half time
d) when play has stopped
because of an injury (only injured player)
e) at throw-ins
(substitutions may be made by the team taking the throw-in and ONLY if they
make substitutions, may their opponents also substitute.)
4. DURATION OF THE GAME
The duration of the game
shall be as follows: 2 equal periods of 25 minutes
The referee shall add on to
each period estimated lost time for replacements, injured players taken off the
field, or elapsed time for other reasons.
If necessary, the duration
of the game will be extended to allow for a penalty shot.
There will be a resting
period of 5 minutes at half time.
The choice of sides and
kick off will be decided by flipping a coin.
The winning team decides which goal to shoot at for the first half and
the other team proceeds with the kick off.
The referee whistles for
the start of the game. The ball is
positioned on the ground in the middle of the field; the first kick is done
facing the defending goal. All players
must be on their respective side of the field.
The defending team players are not allowed within 6 metres of the ball
prior to kick off. The ball will be in play after it has been kicked and has
moved forward. The kick off player will
only be allowed to play the ball a second time once the ball has touched
another player.
The game is restarted in
the same manner after each goal scored and at half time. In the event of a violation of this rule, the
kick off will be retaken. However, if
the player taking the kick plays the ball a second time before it touches
another player, the opposing team shall be granted a free kick from where the
offense was committed.
A goal may be scored
directly from a kick off.
The ball is considered out of play when:
a) it has completely
crossed a side (touch line) or a goal line, whether it be in the air or on the
ground;
b) the referee has stopped
the play.
The ball is in play at all times from the beginning to the end of the
game including:
a) when it rebounds from a
goal post, cross bar or corner flag post and remains on the field of play;
b) when it bounces off the
referee while he/she is on the field of play;
c) while waiting for a
delayed decision on the part of the referee in the case of an infraction to the
rules and regulations where the referee is allowing the advantage or waiting
for the next stoppage of play in order to deal with the infraction.
7. METHOD OF
SCORING
A goal is scored when the
whole of the ball completely crosses the goal line between the posts and under
the cross bar without being carried in, thrown in, or intentionally handled by
any opposing player except the goalkeeper in his own penalty area.
No offside rules will be
applied for 7-a-side soccer.
ALL major and minor
infractions if committed outside of the penalty area are sanctioned by a DIRECT FREE KICK.
If a MAJOR infraction is
committed inside the penalty area by the defending team a penalty kick will be
awarded to the attacking team.
If a MAJOR infraction is committed by the attacking team inside the
penalty area, a DIRECT FREE KICK
will be awarded to the defending team. The ball will be position anywhere
inside the penalty area.
If a
MINOR infraction is committed by the defending team inside the penalty area, a DIRECT FREE KICK from outside de
penalty area will be awarded to the attacking team. The kick should be taken
from the part of penalty area line which runs parallel to the goal line at the
point nearest to where the offense was committed, and no member of the opposing
team should be closer than 6 meters from the ball.
If a MINOR infraction is committed
by the attacking team inside the penalty team, a DIRECT FREE KICK is awarded to the defending team. The ball could
be place anywhere inside the penalty area.
MAJOR OFFENCES:
a) Breach with the hands: handling the ball (deliberately
playing the ball with the hand or the arm) except while playing as the goal
keeper; pushing, holding or striking (or attempting to strike) an opponent;
b) Breach with the feet:
kicking (or attempting to kick) an opponent; tripping (or attempting to trip)
an opponent; tackling an opponent (making contact with the opponent before
touching the ball);
c) Body breach:
jumping at an opponent; violently (or dangerously)
charging an opponent. spitting at an opponent.
MINOR OFFENCES: dangerous play judged by
the referee; charging (shoulder to shoulder) while the ball is not in play
distance; obstructing a player when the ball is not within playing distance;
Being a goalkeeper inside his/her own penalty area:
·
deliberately wastes time or
delays the play to benefit his team;
·
THE 6 SECONDS RULE APPLIES
FOR THE GOALKEEPERS AT 7 A SIDE
·
touching the ball with
his/her hands after it has been deliberately kicked back to him/her by a
teammate.
On the taking of a free
kick, the ball must be stationary and members of the opposing team shall be at
least 6 metres away from the ball. However, the attacking team members are
allowed to position themselves as they see fit.
A player taking a free kick
may do so in any direction as long as he does not play it a second time before
it has touched another player.
A penalty shot will be
granted when a defending team player commits one of the major offenses within
his/her own penalty area.
The ball will be placed on
the ground 7 meters away from the goal line at a point midway between the goal
posts.
It is mandatory that the
referee signal authorization to take the penalty kick by blowing his/her
whistle.
The penalty shot is taken
from the penalty mark. When a penalty
shot is taken, all other players, except for the goalkeeper, must remain
outside the penalty area, furthest from the goal line, and behind the ball.
The opposing goalkeeper
shall remain on his/her goal line between the posts. If a goal is scored while the goalkeeper is
not respecting this rule, the goal shall be granted. If a goal is not scored, the penalty shot
shall be retaken.
The player taking the kick
must kick the ball forward. He/she
cannot play the ball a second time until it has touched another player.
12. THROW-IN
When the ball completely
crosses the touch lines, whether it be in the air or on the ground, the ball is
put back into play by a throw-in, in any direction, by a player of the opposing
team than the last one who touched the ball.
The player shall stand
facing the field at the point where the ball crossed the touch line.
The ball must be held over
the head and thrown-in with both hands.
The player may stand with
part of each foot either on the touch line or on the ground outside the touch
line. Both feet, or a part of both feet, must remain on the ground at all times.
A goal cannot be scored on
a direct throw-in. (Restart with a goal kick unless the ball has been thrown by
a player into his/her own net in which case it is a corner kick).
The player taking the
throw-in may not touch the ball again until it has touched another player.
The ball is in play
immediately when it enters the field of play.
A second throw-in will be allowed if the player commits an error on the
first one. Should a second error occur,
the ball will be granted to the opposing team.
When the ball is last
played by an attacking team player and has completely crossed the goal line
outside the goal posts and the cross bar in the air or on the ground, the ball
must be positioned within the penalty area with no further delay.
In such a case, the ball
will be considered in play only when it crosses out of the entire penalty area.
The opposing team players
must remain outside the penalty area and at least 6 meters away from the ball.
The goal kick will be
retaken if the ball is touched or played by another player prior to crossing
the entire penalty area.
A goal can be scored from a
goal kick.
When the ball is last
played by a defending team player and has completely crossed the goal line
outside the goal posts and the cross bar in the air or on the ground, the ball
must be positioned inside the corner flag arc closest to where the ball went out
without removing the corner flag.
The player taking the
corner kick shall not play the ball again until it has touched another player.
The ball is in play when it
has been kicked and moves.
A goal can be scored on a
corner kick.
Terminología
básica/Basic Terms
|
|
English
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Español
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Advantage rule
Assist
Attacker
Attacking team
Ball
control
Banana
kick
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Ley de
la ventaja
Asistencia
Atacante
Equipo
atacante
Control
de balón
Tiro
con efecto
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Beating opponents
box
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Superar al adversario
área
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Center line
Charge
Chest trap
Chip pass
Chip shot
To clear
Corner kick
To create a space
Counterattack
Cross pass
Crossbar
To cut down the angle
Dangerous play
Defender
Defending team
Down the line!
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Línea
central
Carga
Control
con el pecho
Pase
picado
Tiro
picado
Despejar
Lanzamiento
de esquina
Crear
un espacio
Contraataque
Pase
cruzado
Larguero
Reducir
el ángulo
Juego
peligroso
Defensor
Equipo
defensor
Pasa
sobre la línea!
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To dribble the ball
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Conducir, llevar la pelota
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Drop ball
Drop kick
Endline
Fake or Feint
Field players
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Bote neutral
Golpeo a bote pronto
Línea
de fondo
Finta
Jugadores
de campo
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Forward pass
Forward “Pivot”
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Pase hacia delante
Pivote
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A free kick
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Lanzamiento libre directo
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Goal
Goal-keeper (also Goalie or Keeper or GK)
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Portería
Portero
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Goal line
A header
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Línea
de meta
Golpeo
de cabeza
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I’m open!
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Estoy libre!
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Injury time
Kick-off
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Tiempo
de descuento
Saque
de centro
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Lead pass
Left wing player
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Pase adelantado
Ala izquierdo
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Man-to-Man
Match
Moves
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Hombre
a hombre (marcaje)
Partido
Movimientos
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Net
Obstruction
One on one defense (also man to man defense)
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Red
Obstrucción
Defensa individual
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Out of “bounds”
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Fuera
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Over here!
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Aquí! (pidiendo el balón)
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Penalty
Player/team on defense/offense
Play on
Receiver
Red car
Referee (also “ref”)
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Penalti
Jugador/Equipo
que defiende/ataca
¡
sigan!
Receptor
Tarjeta
roja
Árbitro
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Right wing player
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Ala derecho
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Round
Save
Score
Shorthanded team
Shot
Sideline or touchline
Substitute (also “sub”)
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Ronda
Parada
Anotar
Equipo
en inferioridad numérica
Tirar a
portería
Línea
lateral
Jugador
reserva
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Sweeper
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Cierre (también “escoba”)
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Stopper
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Central
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The box
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Área
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The centre line
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Linea del medio campo
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The goal line
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Línea de portería
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The side line
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Linea lateral
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Throw-in
Timeout
Stopped time
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Saque
de banda
Tiempo
muerto
Juego a
“reloj parado”
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To chip a ball
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“Picar”
el balón por encima del adversario
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To get open
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Desmarcarse
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A kick- in
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Saque de banda
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Open Space
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Espacio libre
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To pass
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Pasar
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To receive the ball (to cushion or to trap the ball)
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Controlar el balón
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To shoot
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Disparar
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To slide
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“Segar”
o entrar por el suelo al adversario con balón
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To tackle
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Tratar
de robar el balón al adversario que lo tiene
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Wall pass
Zone defense
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Pared
Defensa zonal
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